tag:blogger.com,1999:blog-90272366248701566122024-03-13T01:35:14.877-07:00Beckie Heaton XB1000Coursework and research from my studies at Futureworks, Manchester.BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-9027236624870156612.post-44929196562761247342012-04-16T08:31:00.002-07:002012-04-16T08:31:34.899-07:00Battlemals Concept Document<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv7cyz6BgZJ0ooJM6202NkpZrQsI9Kp4QWmCut1A3YkXauraqT6q0IfKbue6PAUYE9X0KUi-Ykj6NrBE1orWo7QA4tdsTqYCE3VaKwhCUr2GC0KONQyn8k897HL0ldpb5n8BqKal-Wi7o/s1600/Concept+Doc.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiv7cyz6BgZJ0ooJM6202NkpZrQsI9Kp4QWmCut1A3YkXauraqT6q0IfKbue6PAUYE9X0KUi-Ykj6NrBE1orWo7QA4tdsTqYCE3VaKwhCUr2GC0KONQyn8k897HL0ldpb5n8BqKal-Wi7o/s320/Concept+Doc.jpg" width="226" /></a></div><br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEBNDUfUUfR8qSeMclU-LyjYg7_Uw04hnyjQRJA8yqSgCaqYzcJsCc50Jyj-fCcBVJsFto6pc-5NkwXYO-b-lcPXSXnysxEe-YliM0NIfn5LrvBPv7BcaS8gZ6a1Aobqew0PvD5kENTUk/s1600/Concept+Doc7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEBNDUfUUfR8qSeMclU-LyjYg7_Uw04hnyjQRJA8yqSgCaqYzcJsCc50Jyj-fCcBVJsFto6pc-5NkwXYO-b-lcPXSXnysxEe-YliM0NIfn5LrvBPv7BcaS8gZ6a1Aobqew0PvD5kENTUk/s320/Concept+Doc7.jpg" width="226" /></a></div>BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0tag:blogger.com,1999:blog-9027236624870156612.post-12848017536796450602012-04-16T08:31:00.001-07:002012-04-16T08:31:25.466-07:003DS Game Development Document<div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; line-height: 115%;">Aesthetics</span></u></i></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Character</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Boy and girl human characters</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Customizable hair, clothes and other features</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Music</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Themed music for each area, with faster tempos during battles</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">8 bit music or similar simple style to suit limited sound capabilities of 3DS</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Art Direction</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Colourful colour scheme but not loads of bright colours so it doesn’t seem too childish</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Simple, not realistic graphics to go with the 3DS’ pixel resolution</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">User-interface/Menu systems</span></b></div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Rounded square icons on touch screen to select moves, creatures, items</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz-5WvZYLwAyGBuu3sxb8N_2rjMYZdaL8KI-7GP1EG82uYIxvmWAPuflrYZqs0TCKKxKXW9XxrmX13CXoV7DFHuN0B_T71S69ac5NQ7FmuKgB6CxCA_lTOUSyx66uf52MYQdYuLwVD0zI/s1600/fight+touch+screen.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjz-5WvZYLwAyGBuu3sxb8N_2rjMYZdaL8KI-7GP1EG82uYIxvmWAPuflrYZqs0TCKKxKXW9XxrmX13CXoV7DFHuN0B_T71S69ac5NQ7FmuKgB6CxCA_lTOUSyx66uf52MYQdYuLwVD0zI/s320/fight+touch+screen.jpg" width="320" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihNKZ7GIjFFNKkIN0OJyA_k0FwLFwTa9Qa_vLDEY7ikzpb9jgksCX7X7gohS5trtQp3p22IE7Z40vkFty0MovjTON5IUCkXdj8OfLKGag6l3WGeYgNFu1xJaaH2FmwYlRhJcJ2MXPObPE/s1600/inventory.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="233" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihNKZ7GIjFFNKkIN0OJyA_k0FwLFwTa9Qa_vLDEY7ikzpb9jgksCX7X7gohS5trtQp3p22IE7Z40vkFty0MovjTON5IUCkXdj8OfLKGag6l3WGeYgNFu1xJaaH2FmwYlRhJcJ2MXPObPE/s320/inventory.jpg" width="320" /></a></div><br />
<div class="ColorfulList-Accent11" style="margin: 0cm 0cm 10pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Health and stamina bars at top corners of top screen</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiySX6wHNFgX5wXrsNm-ZpxWBNeYAXfu9xtGgXW2Pyw-c1oOlBQnVdhHUgEVELyEj1kTrBojt9-PLvEjBPzMK_Wqeq3AUMfYhBAR80be4pIadRjxC9nQyLjGkYGdQOjQ4ydi8rK7K1N8mM/s1600/battle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="228" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiySX6wHNFgX5wXrsNm-ZpxWBNeYAXfu9xtGgXW2Pyw-c1oOlBQnVdhHUgEVELyEj1kTrBojt9-PLvEjBPzMK_Wqeq3AUMfYhBAR80be4pIadRjxC9nQyLjGkYGdQOjQ4ydi8rK7K1N8mM/s320/battle.jpg" width="320" /></a></div><br />
<div class="MsoNormal" style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; line-height: 115%;">Mechanics</span></u></i></b></div><div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Game Mechanics</span></b></div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Create your main character and choose its gender, skin, hair and eye colour, hair style and clothes.</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyjOYRKCjMQuqeb3bK0PDWKEzkVo-P6TApDZ32C1eN0-fYvSrY4CWdshxsj2VSHEKwJBvoiMkh6XLaFTfXOBNgjmm2LR44b2Jd8lKEKTpTzL1SnGmE93nhEwl84FUY68HrCHr2sl8y4d8/s1600/character+creation.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgyjOYRKCjMQuqeb3bK0PDWKEzkVo-P6TApDZ32C1eN0-fYvSrY4CWdshxsj2VSHEKwJBvoiMkh6XLaFTfXOBNgjmm2LR44b2Jd8lKEKTpTzL1SnGmE93nhEwl84FUY68HrCHr2sl8y4d8/s320/character+creation.jpg" width="262" /></a></div><br />
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<div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Collect and train creatures</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Earn XP to level up creatures and learn new moves</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Creatures evolve into stronger forms</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbZfwdTznjNbMmyHWOeXlhoup4XN0hyphenhyphen5LA-SJM1u6tRxAfVyol8vBYrzqNQ7QJ8Tyx3Yhf28mFyeUWKVF4ydxf9gNvvSGzCMd78YfSUP-9w-OXkkE0GaISpnUb7QIn4vbO6rrC4PM6Dfs/s1600/giraffe.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbZfwdTznjNbMmyHWOeXlhoup4XN0hyphenhyphen5LA-SJM1u6tRxAfVyol8vBYrzqNQ7QJ8Tyx3Yhf28mFyeUWKVF4ydxf9gNvvSGzCMd78YfSUP-9w-OXkkE0GaISpnUb7QIn4vbO6rrC4PM6Dfs/s320/giraffe.jpg" width="249" /></a></div><br />
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<div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Customizable house where creatures are kept</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">In house view, the lower screen shows a creature that you can stroke, poke and play with. You can also customise it with accessories, armour and weapons. </span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn9ipHOYS5NzQ5Oj8Wqjmacqtuuvljgx_U0Uk8s3molw57QQTQE3xEWBCEFYZa0Q_Rt_0URi6QyF8TiRO9krHRL34PMeWOa6QzA4PLBFplbipjiR2CSL153kumkzYfuXWdYBpCIHcEY3M/s1600/home+screens.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgn9ipHOYS5NzQ5Oj8Wqjmacqtuuvljgx_U0Uk8s3molw57QQTQE3xEWBCEFYZa0Q_Rt_0URi6QyF8TiRO9krHRL34PMeWOa6QzA4PLBFplbipjiR2CSL153kumkzYfuXWdYBpCIHcEY3M/s320/home+screens.jpg" width="315" /></a></div><br />
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<div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Explore different areas to find different creatures</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Areas are unlocked by the player earning enough money to buy a bike or speedboat, etc, to get to the area.</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Creatures are found randomly in levels and can be caught by weakening them in battle and throwing a Net at them.</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Items can be found and unlocked randomly in different areas and by doing well in the game, eg. defeating or collecting a certain number of creatures. Items such as weapons, armour, clothes, furniture and coins.</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Keep unneeded items in storage box in your house</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Map shown on bottom screen helps to guide the player</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLT1NrQFpNZZ44JNxojSlPoaPFEjmZY8HcBgQ8TAFlArXi1x576e-bm_I3TY8QCTCsVsxht7Q25WNhZkxGz27Ag7AGvISs0F5WAKmGikfeU84YhX1p6GOCAvMyzVbHtICwkdY21vRTTH4/s1600/map+screen.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="311" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLT1NrQFpNZZ44JNxojSlPoaPFEjmZY8HcBgQ8TAFlArXi1x576e-bm_I3TY8QCTCsVsxht7Q25WNhZkxGz27Ag7AGvISs0F5WAKmGikfeU84YhX1p6GOCAvMyzVbHtICwkdY21vRTTH4/s320/map+screen.jpg" width="320" /></a></div><br />
<div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Controls</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">D-Pad and ABXY buttons used while exploring</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Either D-Pad and ABXY buttons or touch screen can be used during battle</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">D-Pad, ABXY buttons and touch screen is used to customise house and creatures</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Camera is used to play AR battles with friends via WiFi or using the same 3DS</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Items</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Items that can be used in the game come in different catergories:</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Weapons to put on your creatures that can be used in battle</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Armour to put on your creatures to increase defense</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Accessories to put on your creature that add a special bonus (eg. +5 fire damage) or just to look nice</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Clothes and accessories to put on your human character</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Potions and other pick-me-ups that can be used during battle to heal creatures and add bonuses</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Collectables</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">As there are so many usable items that can be found and rewarded, there won’t be many collectables.</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">The creatures themselves all needed to be collected</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">50 jelly beans are hidden around the game and need to be found</span></div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt; mso-add-space: auto;"><br />
</div><span style="font-family: "Calibri", "sans-serif"; font-size: 11pt; line-height: 115%; mso-ansi-language: EN-GB; mso-bidi-font-family: "Times New Roman"; mso-bidi-language: AR-SA; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US;"><br clear="all" style="page-break-before: always;" /></span><br />
<div class="MsoNormal" style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; line-height: 115%;">Technology</span></u></i></b></div><div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Technical Limitiations</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Not as good graphical capabilities as consoles and PC so the creatures and environments won’t look as good as they could<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Platform Pro’s and Con’s</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Pro’s<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Portable so it can be played a lot in brief gaming sessions<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">3DS’ cameras make Augmented Reality battles possible<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">3D capabilities add another dimension without the need for glasses<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Con’s</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Not able to experience great sound and graphics like console and PC games</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Brief Technical Overview of Platform</span></b></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Size: 2.9 x 5.3 x 0.8 inches</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Weight: Approx. 8 oz</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Battery life: 3-5 hours (5-8 hours when playing DS game)</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Stylus: Extendable to approx. 3.94 when fully extended</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Input:</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Buttons: Arrow keys, A/B/X/Y, L/R and Start/Select</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Circle Pad (360-degree analog input)</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Touch screen</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Embedded Microphone</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Cameras</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Motion sensor</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Gyro sensor</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Non-gameplay input:</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">3d Depth Slider</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Home button</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Wireless switch</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Power button</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Ports:</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Game card slot (for 3DS and DS games)</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">SD Card slot</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Charging cradle connector</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">AC adaptor port</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Audio jack</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Wireless Connection: 2.4 GHz</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Sound: Two speakers positioned to the left and right of the top screen (supports virtual surround sound)</span></div><div class="MsoNoSpacing" style="margin: 0cm 0cm 0pt;"><span style="font-family: Calibri;">Cameras: One inner camera and two outer (3D) cameras each with 0.3 mega pixels resolution</span></div><div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; line-height: 115%;"><span style="text-decoration: none;"></span></span></u></i></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; line-height: 115%;">Story</span></u></i></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Environment/level concepts and descriptions</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Levels</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Hometown</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 144pt; mso-add-space: auto; mso-list: l0 level4 lfo1; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Player’s house</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 144pt; mso-add-space: auto; mso-list: l0 level4 lfo1; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Other houses</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 144pt; mso-add-space: auto; mso-list: l0 level4 lfo1; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">·<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Shops</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 144pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Jungle</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkPDcbZ9g6pcOmUUU0Q3UnXvvwYqQVntDLdAJG3qF1D5jwF4dgLiVUWHnPrIf47xTt3RBVaguVfXbsjJvN_WdhYv-AKphZaBr1W0aWNh1H-B1l0GJx_r3m5WKNcIUQhZquGaKkaEbe2DE/s1600/jungle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="221" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkPDcbZ9g6pcOmUUU0Q3UnXvvwYqQVntDLdAJG3qF1D5jwF4dgLiVUWHnPrIf47xTt3RBVaguVfXbsjJvN_WdhYv-AKphZaBr1W0aWNh1H-B1l0GJx_r3m5WKNcIUQhZquGaKkaEbe2DE/s320/jungle.jpg" width="320" /></a></div><br />
<br />
<div class="ColorfulList-Accent11" style="margin: 0cm 0cm 10pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Cave</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZowHT9w9UpcpN0hK97j7eNT5wx1XpMgJi1hWeG1ozNPlSRx_M08HS9wJQ1nisd0idmvRhIilq64ztRnNfRWSib2b4LDXKvZ_rPFbYnmJNmW05VA9wLr4dWdSXadHeVLzP3753ktKV6xQ/s1600/cave.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="230" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZowHT9w9UpcpN0hK97j7eNT5wx1XpMgJi1hWeG1ozNPlSRx_M08HS9wJQ1nisd0idmvRhIilq64ztRnNfRWSib2b4LDXKvZ_rPFbYnmJNmW05VA9wLr4dWdSXadHeVLzP3753ktKV6xQ/s320/cave.jpg" width="320" /></a></div> <span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 11pt; line-height: 115%; mso-ansi-language: EN-GB; mso-bidi-font-family: "Times New Roman"; mso-bidi-language: AR-SA; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US;">Antarctic</span><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_R0XGJAVnQQWwJ5gb7Pi5pslWhLTseyaain2cH0ep5ppFnM4Oy1MkTvbtu75ZpskPNwWiJ8xRubdMD4RcEEi-zTInWy44kyYDFF-h6AtC5nG6bQNYyS9XOvdLXSOkxhwnpD5aB5nxKNU/s1600/antarctic.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="206" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_R0XGJAVnQQWwJ5gb7Pi5pslWhLTseyaain2cH0ep5ppFnM4Oy1MkTvbtu75ZpskPNwWiJ8xRubdMD4RcEEi-zTInWy44kyYDFF-h6AtC5nG6bQNYyS9XOvdLXSOkxhwnpD5aB5nxKNU/s320/antarctic.jpg" width="320" /></a></div><br />
<div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Desert</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm426kwzSPMK8zdllDPb7MSvPFWlfnqjSdeCs4qp-He2EsFKL54VZqXY5Es-ouK3VzzKhskFJoE3Km1vCjDuI64njaOA4wg-se0EcxAhttHidRpkuOr3zCCrxpdONeHwMqE4to5oDano4/s1600/desert.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="193" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgm426kwzSPMK8zdllDPb7MSvPFWlfnqjSdeCs4qp-He2EsFKL54VZqXY5Es-ouK3VzzKhskFJoE3Km1vCjDuI64njaOA4wg-se0EcxAhttHidRpkuOr3zCCrxpdONeHwMqE4to5oDano4/s320/desert.jpg" width="320" /></a></div><div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt 90pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Forest</span></div><div class="separator" style="clear: both; text-align: center;"></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNZsmCe4TAppddnLOYIhfsG8q5eHV4UrGghReNJeiLZM7s23Y2b6kap14ucxX7kjURJ6YtSkVHnkLgnvx4fv0w-SArTF4w8pH8c7DMw9N_bjMeBqCbt6A8fksyFCb5J2y5nGe881oRPEU/s1600/forest.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="207" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNZsmCe4TAppddnLOYIhfsG8q5eHV4UrGghReNJeiLZM7s23Y2b6kap14ucxX7kjURJ6YtSkVHnkLgnvx4fv0w-SArTF4w8pH8c7DMw9N_bjMeBqCbt6A8fksyFCb5J2y5nGe881oRPEU/s320/forest.jpg" width="320" /></a></div><div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"><br />
</div><br />
<div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Farm</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkeQOS4fpbcCzmuI99Z4dhjobmQ1PqMLZjQyJ6iiNumU8qoq5lxSpeg06fqC6dyxv6zo1H47PHTOeP6gogxBDbdGBZPDatm7sRNVfUDst9Saj4QneYBCjr4vBbBn8ZCYGCes1FVHTbtC8/s1600/farm.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="189" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhkeQOS4fpbcCzmuI99Z4dhjobmQ1PqMLZjQyJ6iiNumU8qoq5lxSpeg06fqC6dyxv6zo1H47PHTOeP6gogxBDbdGBZPDatm7sRNVfUDst9Saj4QneYBCjr4vBbBn8ZCYGCes1FVHTbtC8/s320/farm.jpg" width="320" /></a></div><br />
<div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt 90pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Ocean</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVcK-ELGULHYu6qSEzBgVYTUgymOO2K6NcmI0TugQXEW2J2wGGTqlE816NWbKnkT8qiHUgJqygyj7Yry99zzzxeCZ_BNerIVmExiR3bk6NqSf6AXqOLPh6jEyNTzovsTXz3iBleG9n23g/s1600/ocean.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="222" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVcK-ELGULHYu6qSEzBgVYTUgymOO2K6NcmI0TugQXEW2J2wGGTqlE816NWbKnkT8qiHUgJqygyj7Yry99zzzxeCZ_BNerIVmExiR3bk6NqSf6AXqOLPh6jEyNTzovsTXz3iBleG9n23g/s320/ocean.jpg" width="320" /></a></div><div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt 90pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Each level has a theme running through it</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Different level art</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Themed battle area</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Themed music</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 108pt; mso-add-space: auto; mso-list: l0 level3 lfo1; text-indent: -18pt;"><span style="font-family: Wingdings; mso-bidi-font-family: Wingdings; mso-fareast-font-family: Wingdings;"><span style="mso-list: Ignore;">§<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Specific creatures found in each area</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Narrative Overview/Narrative Flow Chart</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">The story of the game is based around the animals of the land getting bored with their everyday lives and the children in the game, getting bored of the boring animals.<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Some children decide to fight them and train them which gives them both more purpose<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Animals get stronger and wear armour and weapons, making life more interesting<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">The competitive children strive to have better animals than their friends<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Dialogue</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Not much dialogue as the game is based around the creatures<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Mostly competitive phrases like ‘Go get ‘em!”<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Player cannot talk to creatures<b style="mso-bidi-font-weight: normal;"></b></span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt; mso-add-space: auto;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><span style="font-family: "Calibri", "sans-serif"; font-size: 11pt; line-height: 115%; mso-ansi-language: EN-GB; mso-bidi-font-family: "Times New Roman"; mso-bidi-language: AR-SA; mso-fareast-font-family: Calibri; mso-fareast-language: EN-US;"><br clear="all" style="page-break-before: always;" /></span></div><div class="MsoNormal" style="margin: 0cm 0cm 10pt;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; line-height: 115%;">Risk</span></u></i></b></div><div class="ColorfulList-Accent11CxSpFirst" style="margin: 0cm 0cm 0pt; mso-add-space: auto;"><br />
</div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="mso-bidi-font-family: Calibri;"><span style="mso-list: Ignore;"><span style="font-family: Calibri;">-</span><span style="font-family: "Times New Roman";"> </span></span></span><b style="mso-bidi-font-weight: normal;"><span style="font-family: Calibri;">Risks</span></b></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Too similar to Pokémon games</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Players might find normal animals boring</span></div><div class="ColorfulList-Accent11CxSpMiddle" style="margin: 0cm 0cm 0pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Could be seen as cruel towards animals</span></div><div class="ColorfulList-Accent11CxSpLast" style="margin: 0cm 0cm 10pt 72pt; mso-add-space: auto; mso-list: l0 level2 lfo1; text-indent: -18pt;"><span style="font-family: "Courier New"; mso-fareast-font-family: "Courier New";"><span style="mso-list: Ignore;">o<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: Calibri;">Will it be addictive?</span></div><div class="separator" style="clear: both; text-align: center;"></div><br />
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<div class="separator" style="clear: both; text-align: center;"></div>BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0tag:blogger.com,1999:blog-9027236624870156612.post-40104310646955309882012-04-16T08:31:00.000-07:002012-04-16T08:31:13.715-07:003DS Game Synthesis Document<div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><i><span style="font-family: "Century Gothic", "sans-serif"; font-size: 36pt;"><span style="mso-tab-count: 1;"> </span>Synthesis</span></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><i><span style="font-family: "Century Gothic", "sans-serif"; font-size: 26pt;"><span style="mso-tab-count: 2;"> </span>of Research</span></i></b><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><i><span style="font-family: "Century Gothic", "sans-serif"; font-size: 26pt;"></span></i></b><span style="font-family: "Century Gothic", "sans-serif";"></span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 15pt;">Nintendogs</span></u></i></b></div><div class="MsoNormal" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"><span style="font-family: "Century Gothic", "sans-serif";">Nintendogs + Cats came out on 25<sup>th</sup> March 2011 for the 3DS. It is a pet simulation game with basic gameplay of looking after and training a puppy. It is more attractive to children than anyone else because of the simple gameplay, cute puppies and the want children have to look after a pet or doll. I think the customization in the game is also appealing to them as they can choose which colour puppy they want, dress them up in clothes and accessories and also furnish their home.</span></div></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">The player can care for their puppy by feeding it, petting it, washing it and playing with it. They can also train their puppy by entering and practising for competitions and taking it for walks.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">I think the online features are pretty good as by using StreetPass, your 3DS will find other players you walk by in the street and make their Mii characters and pets appear in the park where you walk your dog. I like this feature as it does make it more realistic and more varied as well rather than seeing the same pre-made characters over and over. You can also share photos of each others pets, give gifts, send messages and download accessories for your pet and pre-made Mii character's with their own pets.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">In Nintendog's + Cats you can also own a cat. I like this feature as cats are very different to dogs, making the game more interesting and fun to see the cats and dogs playing together. However, your cat can only stay in the house, meaning there is little you can do with your cat.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">As for the controls, they are used nicely in order to maximise the input, making it more interactive. The main controls is the touch screen and stylus, which is used to look after the pet's needs, give the dog a name and train the pet by throwing toys and holding the lead. The microphone is also used to give the dog commands such as telling it to sit down or play dead. The camera feature uses Augmented Reality to show the dog in your own living room or the palm of your hand. You can then take photos of it and share with other players. This is something I could look into doing as the brief states we have to use the camera and in Nintendogs + Cats it's not a big part of the game, it's just a small extra instead. </span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt; mso-bidi-font-size: 12.0pt;">Mindmap</span></u></i></b><wrapblock><shapetype coordsize="21600,21600" filled="f" id="_x0000_t75" o:preferrelative="t" o:spt="75" path="m@4@5l@4@11@9@11@9@5xe" stroked="f"> <stroke joinstyle="miter"></stroke><formulas><f eqn="if lineDrawn pixelLineWidth 0"></f><f eqn="sum @0 1 0"></f><f eqn="sum 0 0 @1"></f><f eqn="prod @2 1 2"></f><f eqn="prod @3 21600 pixelWidth"></f><f eqn="prod @3 21600 pixelHeight"></f><f eqn="sum @0 0 1"></f><f eqn="prod @6 1 2"></f><f eqn="prod @7 21600 pixelWidth"></f><f eqn="sum @8 21600 0"></f><f eqn="prod @7 21600 pixelHeight"></f><f eqn="sum @10 21600 0"></f></formulas><path gradientshapeok="t" o:connecttype="rect" o:extrusionok="f"></path><lock aspectratio="t" v:ext="edit"></lock></shapetype><shape filled="t" id="_x0000_s1026" style="height: 434.65pt; margin-left: 10.6pt; margin-top: 40.75pt; mso-position-horizontal-relative: text; mso-position-vertical-relative: text; mso-wrap-distance-left: 0; mso-wrap-distance-right: 0; position: absolute; width: 460.65pt; z-index: 251655680;" type="#_x0000_t75"><fill color2="black"></fill><imagedata o:title="" src="file:///C:\Users\REBECC~1.HEA\AppData\Local\Temp\msohtmlclip1\01\clip_image001.jpg"></imagedata><wrap type="topAndBottom"></wrap></shape></wrapblock><br />
<b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt; mso-bidi-font-size: 14.0pt;"></span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGskBN-4YLGTu3RzQ7QgHh9ct7LsddBMfPc3rC8PPwpry0juU2L-SPR1IIDtyEWRSbCoopHmsdoCfLPPS0Nk8LzKwSGI3ooLe2f6O2JSqXWxsZvEx24-oBFXgnobHegYAaATFVAh0tqew/s1600/Nintendogs+mindmap+portrait.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="301" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGskBN-4YLGTu3RzQ7QgHh9ct7LsddBMfPc3rC8PPwpry0juU2L-SPR1IIDtyEWRSbCoopHmsdoCfLPPS0Nk8LzKwSGI3ooLe2f6O2JSqXWxsZvEx24-oBFXgnobHegYAaATFVAh0tqew/s320/Nintendogs+mindmap+portrait.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt;">Moodboard</span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">This moodboard shows the graphical capabilities of the 3DS well as the pets look a lot more lifelike compared to it's predecessor on the DS. You will also notice at the bottom middle that when stroking your pet, you see your pet(s) in the top screen with their silhouettes on the bottom screen that you stroke. It's a good way of being able to show the dogs in 3D but I think it makes it seem a bit unrealistic and also wastes a screen which could show a menu or other things. According to reviews, the 3D on your pet(s) close up doesn't make much difference anyway and is put more to good use when taking your dog out, so if you throw a ball, the pet will look like it is far away from you.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="separator" style="clear: both; text-align: center;"></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0YR6mMVJaZf7kg7IfYpM7f_X2ldQKaN3r2uXF_xZOxXg-81F9ay_7ajJaPBWI-QNBYIa5A5LlCUuvU3JCzAiYL_fPH5DVzLGDtVwxWPD-SmvRbFLJdas1KhZm0bLWWKsJa898x0m5WWM/s1600/nintendogs+moodboard+02.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0YR6mMVJaZf7kg7IfYpM7f_X2ldQKaN3r2uXF_xZOxXg-81F9ay_7ajJaPBWI-QNBYIa5A5LlCUuvU3JCzAiYL_fPH5DVzLGDtVwxWPD-SmvRbFLJdas1KhZm0bLWWKsJa898x0m5WWM/s320/nintendogs+moodboard+02.jpg" width="320" /></a></div><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><wrapblock><shape filled="t" id="_x0000_s1027" style="height: 332.85pt; margin-left: 5.75pt; margin-top: 6.5pt; mso-wrap-distance-left: 0; mso-wrap-distance-right: 0; position: absolute; width: 470.8pt; z-index: 251656704;" type="#_x0000_t75"><fill color2="black"></fill><imagedata o:title="" src="file:///C:\Users\REBECC~1.HEA\AppData\Local\Temp\msohtmlclip1\01\clip_image003.jpg"></imagedata><wrap type="topAndBottom"></wrap></shape></wrapblock></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 15pt;">The Sims 3</span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">The Sims is a popular simulation series that was originally and still is most popular on the PC. EA Games has developed it into 3 different series with numerous expansions, spreading across all game platforms. The easiest way to describe the Sims is by saying it is like a virtual doll house. You can create different characters for your family and completely customise and change their house.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">It appeals to both genders and all ages for many reasons. It is very creative, allowing you to make your own house and choose different clothes, furniture, garden features and more. With the new ability to also change the colours and textures of everything. Another appealing feature is the ability to play with life. You can create a single bachelor or a big family, with the choice of making them succeed or torturing them.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Rather than following a story through the game, you make your own up. Your Sims get older and can start their own family, learn skills to gain promotions and upgrade and expand their house. Other features in the game include completing Challenges and individual Sim's Wishes to unlock Karma Powers. Karma Powers let you make good or bad things happen to your Sims such as repairing and cleaning the whole house or making an earthquake or ghosts appear. These features of just playing with life, making everything how you want it can make the game very fun. It's also very addictive because you want to make your Sims accomplish something or do something interesting which makes you keep coming back to it and not wanting to put the controller/mouse down. Another reason older people might like the game is because it is an easy game to play for non-gamers as it isn't just a graphic shooter. I reckon some people might feel nostalgic towards it too as<span style="mso-spacerun: yes;"> </span>they might've played Sims when they were younger.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">As for online features of the Sims, you cannot actually play online with your Sims.<span style="mso-spacerun: yes;"> </span>This is something EA Games did try but it went horribly wrong, leading to virtual brothels being set up. Instead you can upload your Sims, Houses, Furniture styles and photos to the internet from your PC or console. For The Sims on 3DS you can just share the Sim you create.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Overall I love the fact you can play The Sims for ages and still not be bored as you are determined to make your Sims successful so you can afford to buy them a big house with nice furniture. </span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt;">Mindmap</span></u></i></b></div></div><wrapblock><br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3jX_0IUSmm-JJwCR1YV9YS_bki4jOKi87OkiqCCax9C7cojmJPpMGwskUrKo310y__-7yXmjIDZreMKy6Lgwh5eJ12QkoDjSH8tOY1L2iYmj28l_smyAYjcer8EJDqrk3qFlBnmV2mXo/s1600/sims+mindmap+portrait.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="315" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3jX_0IUSmm-JJwCR1YV9YS_bki4jOKi87OkiqCCax9C7cojmJPpMGwskUrKo310y__-7yXmjIDZreMKy6Lgwh5eJ12QkoDjSH8tOY1L2iYmj28l_smyAYjcer8EJDqrk3qFlBnmV2mXo/s320/sims+mindmap+portrait.jpg" width="320" /></a></div><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"></div><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt;"></span></u></i></b><br />
<div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt;">Moodboard</span></u></i></b></div><div class="MsoNormal" style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none; margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><div style="border-bottom: medium none; border-left: medium none; border-right: medium none; border-top: medium none;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-size: 13.0pt; mso-bidi-font-style: italic; mso-bidi-font-weight: bold;">All the images on this moodboard are from the 3DS version of The Sims 3. Using the touch screen you can sculpt your Sims face and add and move furniture. It is also used to easily select options on menus when creating your Sim, buying items from shops and others. On the top screen images, you can see the interface is laid out very similar to other versions but a lot simpler, not showing the Sims needs. The bottom screen shows a birds-eye view of your house or area with the option to zoom in and out and angle it to get better views.</span></div></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2cUpPawezYl3lL2osZSkv4J-RCgpvNfabfNgr6-leoRrgNI_ZnXyjO6vF9SZff-_jbsKdlv3DRtcgEYOt3rH3rqclVH2m_ISLkpXhLQIoi_uD9EXKoU_wA1-0ZaqVJSZ6a2e8yn0Az8Y/s1600/sims+moodboard4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2cUpPawezYl3lL2osZSkv4J-RCgpvNfabfNgr6-leoRrgNI_ZnXyjO6vF9SZff-_jbsKdlv3DRtcgEYOt3rH3rqclVH2m_ISLkpXhLQIoi_uD9EXKoU_wA1-0ZaqVJSZ6a2e8yn0Az8Y/s320/sims+moodboard4.jpg" width="320" /></a></div><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt;"><shape id="_x0000_i1025" style="height: 339.75pt; width: 480pt;" type="#_x0000_t75"><imagedata o:title="sims moodboard" src="file:///C:\Users\REBECC~1.HEA\AppData\Local\Temp\msohtmlclip1\01\clip_image007.jpg"></imagedata></shape></span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 15pt;">Pokémon</span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Pokémon is a very popular game and anime series owned by Nintendo. It is a franchise that had children including myself hooked, collecting trading cards and trying to swap them for a Charizard, watching the English-dubbed anime series and also playing Pokémon Red, Blue and Yellow for Nintendo Gameboy.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">The main feature of Pokémon is the creatures themselves known as Pokémon. There are a number of different Pokémon to find and collect, depending on the generation (for example 151 in the 1<sup>st</sup> generation). Your objective is the same as Ash Ketchum's (the main character from the anime), to be Pokémon Master. This involves collecting every Pokémon there is and becoming champion by earning all 8 gym badges and defeating the Elite Four and current champion at the Pokémon League.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">At the beginning of the game, the player gets a starter Pokémon so they can then go into the wild and capture more Pokémon. To capture one the player needs to make it weak in battle first and then throw a Pokéball at it. By training them in battle, the Pokémon can level up, evolve and learn new moves to use in battle. </span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">In the latest DS games, Black and White, the bottom screen is primarily to show C-Gear, the wireless/infrared menu. It has a wide variety of things you can do with it such as the Xtransceiver which is like a radio where you can speak to nearby players and see eachother if using a DSi or 3DS. You can also send one of your Pokémon to Pokémon Dream World, which is an online game where you can find new Pokémon and then transfer them back to your game save. Using infrared you can battle and trade Pokémon and also earn Sweet Hearts by checking compatibility in Feeling Check. The Sweet Hearts can then be exchanged for a Hearts Scale in game. All these different features of online/social gameplay make the game stand out and make you want to try it out. Meaning interesting ways of online gaming will attract more people.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">An addictive part of this game is the competitive element. The want to have better Pokémon and more gym badges than your friends will make you play the game a lot more often. It is also personal too as you just want to get your Pokémon better and better so you can defeat gym leaders and progress to new places with new Pokémon.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt;">Mindmap</span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><br />
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<span style="font-family: "Century Gothic", "sans-serif";"></span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxsVEpYKSB4Rr3t7qvgQtCKQ7_DRdYGfWLR9haUjoqVjiDFbVY0M8MWmSn6vfHSkCM-tB_rt3Um7lVYZfvSC1A1vMtSONQ-iXrWZBNxiCxiGccM1Zdasfs56HFN7KPKU8yaA7VgyFFidc/s1600/pokemon+mindmap+portrait.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="310" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhxsVEpYKSB4Rr3t7qvgQtCKQ7_DRdYGfWLR9haUjoqVjiDFbVY0M8MWmSn6vfHSkCM-tB_rt3Um7lVYZfvSC1A1vMtSONQ-iXrWZBNxiCxiGccM1Zdasfs56HFN7KPKU8yaA7VgyFFidc/s320/pokemon+mindmap+portrait.jpg" width="320" /></a></div><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><i><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt;">Moodboard</span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><wrapblock><shape filled="t" id="_x0000_s1029" style="height: 340.6pt; margin-left: -6.95pt; margin-top: 102.6pt; mso-wrap-distance-left: 0; mso-wrap-distance-right: 0; position: absolute; width: 481.75pt; z-index: 251658752;" type="#_x0000_t75"><fill color2="black"></fill><imagedata o:title="" src="file:///C:\Users\REBECC~1.HEA\AppData\Local\Temp\msohtmlclip1\01\clip_image011.jpg"></imagedata><wrap type="topAndBottom"></wrap></shape></wrapblock><br />
<span style="font-family: "Century Gothic", "sans-serif";">The colourful image at the top right of my moodboard is C-Gear, the bottom screen menu for Wireless and Infrared. The lower touch screen is handy while playing to easily select moves in battle and menu options as shown in the middle images. The battle scenes and general walking around are very much-like older versions of Pokémon but with enhanced graphics, making the world look 3D and highly detailed.</span></div><br />
<div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b style="mso-bidi-font-weight: normal;"><i style="mso-bidi-font-style: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 13pt; mso-bidi-font-size: 12.0pt;">Game Ideas</span></u></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">I have looked at the Nintendogs, The Sims 3 and Pokémon games in detail. These games are different and from each I have pulled out different ideas from them:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-family: "Century Gothic"; mso-fareast-font-family: "Century Gothic";"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Century Gothic", "sans-serif";">Camera and Touch Screen features don’t necessarily have to be the main gameplay and can just be small features</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-family: "Century Gothic"; mso-fareast-font-family: "Century Gothic";"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Century Gothic", "sans-serif";">Augmented Reality is an attractive, simple way of using the camera facility</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-family: "Century Gothic"; mso-fareast-font-family: "Century Gothic";"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Century Gothic", "sans-serif";">Level systems and creation aspects make for addictive and interesting gameplay in order to gain a bigger audience.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-family: "Century Gothic"; mso-fareast-font-family: "Century Gothic";"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Century Gothic", "sans-serif";">A game with a story (or one you can make) is more likely to attract an older audience compared to casual gameplay</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-family: "Century Gothic"; mso-fareast-font-family: "Century Gothic";"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Century Gothic", "sans-serif";">Variety in games also make it more exciting, for example more animals in Nintendogs instead of just dogs would be a lot more exciting like the 150-odd Pokémon in the Pokémon games.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-family: "Century Gothic"; mso-fareast-font-family: "Century Gothic";"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Century Gothic", "sans-serif";">Using the touch screen as a mini-game, such as throwing or winding up a toy in Nintendogs means for more casual gameplay, attracting children.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; text-indent: -18pt;"><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-family: "Century Gothic"; mso-fareast-font-family: "Century Gothic";"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Century Gothic", "sans-serif";">Whereas using it as a creative means of moving furniture and sculpting a Sim’s face will likely attract more older people compared to a casual experience.</span></div></wrapblock><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxYxCXWS8Td4PpJ7MdGzhO_bDn4DOERnWMvQhEk3aJT1zL3ZZDBdIB9dtZJXQbZqNivYEtbfFONAmYhll2x66Fczou8l_8GJDY46AsSnQnzRRINAi-JsqdYP604iXeKhE9Ep8VfJQMpUw/s1600/pokemon+moodboard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxYxCXWS8Td4PpJ7MdGzhO_bDn4DOERnWMvQhEk3aJT1zL3ZZDBdIB9dtZJXQbZqNivYEtbfFONAmYhll2x66Fczou8l_8GJDY46AsSnQnzRRINAi-JsqdYP604iXeKhE9Ep8VfJQMpUw/s320/pokemon+moodboard.jpg" width="320" /></a></div><br clear="all" style="page-break-before: always;" />BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0tag:blogger.com,1999:blog-9027236624870156612.post-33514286342874631202012-04-16T08:30:00.003-07:002012-04-16T08:30:59.976-07:003DS Game Research Document<div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><i><span style="font-family: "Century Gothic", "sans-serif"; font-size: 20pt;">Analysis of research</span></i></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><b><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt;">Nintendo 3DS Specification</span></u></b><span style="font-family: "Century Gothic", "sans-serif"; mso-bidi-font-size: 14.0pt; mso-bidi-font-weight: bold;"></span><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Launch Date: 27<sup>th</sup> March 2011</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Size: 2.9 x 5.3 x 0.8 inches</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Weight: Approx. 8 oz</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Battery life: 3-5 hours (5-8 hours when playing DS game)</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Stylus: Extendable to approx. 3.94 when fully extended</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Input:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Buttons: Arrow keys, A/B/X/Y, L/R and Start/Select</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Circle Pad (360-degree analog input)</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Touch screen</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Embedded Microphone</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Cameras</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Motion sensor</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Gyro sensor</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Non-gameplay input:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">3d Depth Slider</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Home button</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Wireless switch</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Power button</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Ports:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Game card slot (for 3DS and DS games)</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">SD Card slot</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Charging cradle connector</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">AC adaptor port</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Audio jack</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Wireless Connection: 2.4 GHz</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Sound: Two speakers positioned to the left and right of the top screen (supports virtual surround sound)</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Cameras: One inner camera and two outer (3D) cameras with 0.3 mega pixels resolution</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">The Nintendo 3DS has many ways of inputting information which will all need to be considered when designing a game for it, especially the touch screen and camera abilities with 3D output on the top screen as well.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt;">Augmented Reality</span></u></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">I looked at Augmented Reality as I need to use the camera in my game, and Augmented Reality is an easy way of using it rather than trying to think of complicated or weird gameplay. Augmented Reality is a new feature for handheld consoles and other devices, using their cameras and 'Augmented Reality' cards to play games in your own environment. Placing an AR card(s) in front of your devices camera, whether it is a 3DS or PSP, will trigger things in-game, such as spawning a character or showing a mini-game. </span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Good examples of this are Invizmals and EyePet for PSP and AR Games and Spirit Camera: The Cursed Memoir for 3DS. Invizimals and EyePet both use the camera to spawn your creatures/pet into your environment. In Invizimals, the AR card is used as a trap to capture creatures. Different creatures can be found depending on the colour of the surface the card is on and the time of day. In EyePet, you use the AR card to make your pet appear so you can interact with it. Remembering that the PSP doesn’t have touch ability like the DS, makes EyePet very different to its PS3 component. As you cannot touch the pet via the screen and you also cannot touch the pet from behind the camera, as it will obstruct the view of the AR card.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">AR Games uses the cards to spawn a mini-game that you can also manoeuvre around by moving the DS around the AR card. It comes with a normal AR card, as well as 5 character ones where you can spawn Mario, Link and other Nintendo characters to take photos of. Spirit Camera uses the camera to show ghost characters in your environment. It comes with a 16-page Augmented Reality Book that is used during the game to spawn the ghosts and cutscenes to tell the story.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Augmented Reality is a good idea to take gaming another step forward, showing the game in your own environment and manoeuvring around it, but it does seem like a feature that will easily get boring or over-used in the games industry for unnecessary gameplay elements. Nintendogs and Cats uses it which is something I found out after much researching of the game, because it is such an unnecessary, small element in the game, to take photos of your pet in your living room. Tetris Axis also uses it to show your own background while you play Tetris but I think this is also unnecessary for the game, and doesn’t introduce any new gameplay because of it, it is solely there just to change the background.</span></div><span style="font-family: "Century Gothic", "sans-serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;"><br clear="all" style="page-break-before: always;" /></span><br />
<div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; mso-bidi-font-size: 12.0pt;">Pet games</span></u></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">I started looking at pet games after I noticed how the PSP’s EyePet and Invizimals used Augmented Reality to make the game(s) more exciting and interactive. I then looked at more pet games such as Nintendogs and Wappy Dog to see how the pet games were like using the DS’ touch screen and microphone.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Excluding Invizimals as this isn’t a pet game, I noticed the similar traits of these games, such as basic grooming and feeding to look after the pet, customization of the pet and also mini-games such as taking the pet for a walk and entering competitions. </span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Nintendogs is a very popular one as it features realistic and cute puppies that can be interacted with via the touchpad and microphone. This makes it quite realistic as you can call to your dog and stroke him with the stylus. </span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";"><shapetype coordsize="21600,21600" filled="f" id="_x0000_t75" o:preferrelative="t" o:spt="75" path="m@4@5l@4@11@9@11@9@5xe" stroked="f"><stroke joinstyle="miter"></stroke><formulas><f eqn="if lineDrawn pixelLineWidth 0"></f><f eqn="sum @0 1 0"></f><f eqn="sum 0 0 @1"></f><f eqn="prod @2 1 2"></f><f eqn="prod @3 21600 pixelWidth"></f><f eqn="prod @3 21600 pixelHeight"></f><f eqn="sum @0 0 1"></f><f eqn="prod @6 1 2"></f><f eqn="prod @7 21600 pixelWidth"></f><f eqn="sum @8 21600 0"></f><f eqn="prod @7 21600 pixelHeight"></f><f eqn="sum @10 21600 0"></f></formulas><path gradientshapeok="t" o:connecttype="rect" o:extrusionok="f"></path><lock aspectratio="t" v:ext="edit"></lock></shapetype></span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNvrnrc87P5iFgRCqz8ip3EsW9JRujOjrAUGumWfnfVRdjgeKvBZTPvRuAYewWhUfbgaetpXC6QWmK0D4VVEQVfNQosETfLTDzDQwMRmGsEZizNkp4ZpCKVavg1sRHIuxCVK5UoDogLww/s1600/nintendogs+moodboard.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNvrnrc87P5iFgRCqz8ip3EsW9JRujOjrAUGumWfnfVRdjgeKvBZTPvRuAYewWhUfbgaetpXC6QWmK0D4VVEQVfNQosETfLTDzDQwMRmGsEZizNkp4ZpCKVavg1sRHIuxCVK5UoDogLww/s320/nintendogs+moodboard.jpg" width="320" /></a></div><br />
<div class="separator" style="clear: both; text-align: center;"></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";"></span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Wappy Dog stands out compared to other pet games as it features a large plastic dog that the child can play with alongside the DS. This is probably the closest thing you will get instead of having a real pet, which is what makes these games so appealing to children, as not all children are allowed to own pets.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">EyePet was a good idea but I wasn’t sure about the Augmented Reality in the game. The PS3 version was really successful because the player(s) can interact with the pet like it is actually there, seeing themselves on the tv screen with the pet. Whereas on the PSP version, if you tried so stroke your pet, you would probably obstruct the AR marker and the pet would vanish. This made me think that the Nintendo DS’ touch screen would be useful as you can instead stroke the pet using the stylus on the touch screen, like Nintendogs and other DS pet games.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">So I noticed a gap as you could see your pet in your own environment and be able to stroke that image on the touch screen, which hasn’t been done before. I had the idea of really maximising the ways to input and interact with your pet, using the camera with AR cards, touch screen and microphone.</span></div><span style="font-family: "Century Gothic", "sans-serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;"><br clear="all" style="page-break-before: always;" /></span><br />
<div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt; mso-bidi-font-size: 12.0pt;">Mindmap</span></u></b><span style="font-family: "Century Gothic", "sans-serif";"></span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><a href="http://www.blogger.com/" name="OLE_LINK1"><span style="font-family: "Century Gothic", "sans-serif";"></span></a><span style="font-family: "Century Gothic", "sans-serif";"></span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8NDOwjXvjumrdY-9Sj4poHD3VpotgipVELK3hzfrBFv6ss3qNVrjpkx5IjDRSupf9EibFxZZJASPgQzBvzn0_CpOzkdDkSz2wzb122m821-4wf1w3KC4NqUMqrufWEOYfB969rE5pKVU/s1600/mindmap+03.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8NDOwjXvjumrdY-9Sj4poHD3VpotgipVELK3hzfrBFv6ss3qNVrjpkx5IjDRSupf9EibFxZZJASPgQzBvzn0_CpOzkdDkSz2wzb122m821-4wf1w3KC4NqUMqrufWEOYfB969rE5pKVU/s320/mindmap+03.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">Above is a mindmap of all the ideas I have pulled out of the games I have looked at.</span></div><span style="font-family: "Century Gothic", "sans-serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;"><br clear="all" style="page-break-before: always;" /></span><br />
<div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b style="mso-bidi-font-weight: normal;"><u><span style="font-family: "Century Gothic", "sans-serif"; font-size: 14pt;">Audience</span></u></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">After looking at an array of research related to pet games, I realised the main audience is children, when my brief states I need to attract a wide audience including more mature adults. So I need to figure out how I can attract an older audience.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Century Gothic", "sans-serif";">The Sims and Pokémon games are good games to look at as these attract wide audiences. The Sims attracts a large audience as it is a game you control all yourself, with high customization on making your own characters and houses, like a virtual dollhouse. Pokémon also attracts a large audience as it is appealing to kids but also more geekier adults, maybe because they started playing when they were young and it is a bit of nostalgia they don’t want to let go of, but also because it is an addictive game where you level up your Pokémon and fight to try and be the best Pokémon trainer you can be.</span></div>BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0tag:blogger.com,1999:blog-9027236624870156612.post-69763547511409501362012-04-16T08:30:00.002-07:002012-04-16T08:30:02.791-07:00Horror Games/Films Moodboard<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxN8vIg8tcmILglQJ5YnawmhBelKDmNMVEcRTs_BeQq_uAIDYCUSLdqQPiK4RWr7N7JoD-3uXrOFxRkT-lpxC9lO70UCKVcnUOfjV6ZTJ4wqKWUKhH_0-OAF0hbpsVxwj6a7mXca_dq1o/s1600/moodboard3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="226" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxN8vIg8tcmILglQJ5YnawmhBelKDmNMVEcRTs_BeQq_uAIDYCUSLdqQPiK4RWr7N7JoD-3uXrOFxRkT-lpxC9lO70UCKVcnUOfjV6ZTJ4wqKWUKhH_0-OAF0hbpsVxwj6a7mXca_dq1o/s320/moodboard3.jpg" width="320" /></a></div>BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0tag:blogger.com,1999:blog-9027236624870156612.post-6084945874891354872012-04-16T07:29:00.026-07:002012-04-16T07:43:24.698-07:00Japanese Game Concept<span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;"> <div align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><span style="font-family: "Calibri", "sans-serif"; font-size: 22pt; mso-bidi-font-family: Mangal;"><strong>Level Design Document</strong></span></div><div align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><br />
</div><span style="font-family: "Calibri", "sans-serif"; font-size: 22pt; mso-bidi-font-family: Mangal;"><div align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Based on Across the Nightingale Floor by Lian Hearn.</span></div></span><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><strong>Level Overview</strong></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">My level is based on the main character's rescue mission at the end of a book called Across the Nightingale Floor by Lian Hearn. It is set in feudal Japan in the middle of hard times as warlords are in conflict with each other, claiming parts of the three countries as their clans territory, while the people struggle to keep up with demands of rice and wine for their leaders.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">In the level, the player starts in a secret tribe house in the city of Inuyama. He has just been captured by a group called the Kikuta, part of the Tribe, which is a large family of ninjas with special skills. They take on missions from whoever pays them the most. Missions like assasinations, theft, protection and smaller ones like delivering important, private messages and packages around the three countries.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Takeo was born with the special abilities of the Kikuta, as his father, Isamu, who died when he was younger, was one of the greatest assassins. Kikuta found out Isamu had a child after Takeo caught a Kikuta assassin attempting to kill Lord Otori.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Playable characters</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">There will be one playable character throughout the level which is the main character, Otori Takeo. He can use basic game mechanics:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Walk</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Run</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Crouch</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Climb</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Swim</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Use weapons</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Special attack when close to enemies</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">He also has his special tribe abilities:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l2 level1 lfo3; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Invisibility</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">The player can go invisible for a while to easily sneak by enemies and people.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l2 level1 lfo3; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Acute hearing</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">The player can overhear conversations from long distances away and tell how many people are in rooms and places around him.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l2 level1 lfo3; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Second-self</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">The player can leave a phantom image of themselves and reappear behind an enemy to easily attack them while they are confused.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l2 level1 lfo3; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Kikuta Sleep</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">If the player stares at another person correctly, it sends them unconscious for a number of hours. This can get them out of sticky situations but they will also have to accept the consequences.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Enemies</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">The main enemies in the game will be the patrol guards walking around the outside of<span style="mso-spacerun: yes;"> </span>the castle and fighting to protect Lord Iida in the residence. The other 3 enemies are Iida's personal guards, Abe and Ando and Iida himself, though the player doesn't know they actually do not get to fight Iida until they see him dead. Abe and Ando will be a little harder to fight but they are killed seperately. Ando first as they follow him in to the guardroom. Here you can opt for a silent kill by using the garrote. The player battles Abe after attracting his attention from stepping deliberately onto the nightingale floor.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Vehicles</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">There will be no vehicles throughout the game. Some patrol guards will be horseback but the player will not have the option to ride a horse.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Key Events</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Leave secret house with Kenji and Yuki</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Navigate the city to the castle, avoiding patrols</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Swim through the moat, hide Jato (Shigeru's sword) in the long grass and scale the castle wall to get in the grounds</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Take out various guards and with Yuki’s help, get Shigeru down from the wall.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Go back to the moat, collect Jato and use it to cut off Shigeru’s head.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Go back over the wall with Kenji and climb into the castle residence.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Locate Iida and kill him</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Once Iida is dead, cut off his head with Jato and escape the fire in the residence with Kenji, Kaede and Shizuka.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Find a boat at the moat and leave the castle grounds.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Collectibles</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">As my game level will be an RPG-style, there will be many things the player can pick up that will help them. Such as food, weapons, poison and armour will be hidden in chests and cupboards, in houses and the castle residence.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Directional Cameras, Cut-Scenes, Interactive Cut-Scenes and Quick Time Events</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Cut-Scene: At the beginning of the level, a cut-scene of Takeo, Kenji and the Kikuta Master tells the player what is happening and what they are about to do.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Interactive Cut-Scene: After rescuing Shigeru from the castle walls, an interactive cut-scene will show Lord Shigeru asking Takeo to take his head to Terayama to be next to his brother, and then to bring Lord Iida’s head to him there.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Cut-Scene: After finding Kaede with Iida’s corpse, a small cut-scene shows their panic and confusion and their passion coming together, with quick changes showing Shizuka talking to Abe outside the door.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Cut-Scene: The last cut-scene is at the end as the four of them climb into a boat and escape the burning castle residence.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Prop/Asset List</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Jato (sword)</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Shigeru’s ropes</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Shigeru’s head</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Iida’s sword</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Iida’s head</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l3 level1 lfo4; tab-stops: list 0cm; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font: 7pt "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Boat</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Map Overview</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Top Down Paper Based Map</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">This is the first drawing I did of the map of the game. I was trying to imagine how the city would look as I obviously haven't seen a map of it. Right at the top of the page is the moat around the castle with a small bridge just to the right of it. I used boxes to visualise where the buildings in the city would be around the castle.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDXHXnTVhyphenhyphenOXviOF2McvKErVSUIMml3m9rGb9eOaudKriyiNAAHZyj6klfLRuyotvcN6aLbYxhH2YRAfQCBrKnABh1MSx5Zk56wshtUzPpayYdh0O9ZiuI784LrUihg9VZM1qokaI85T4/s1600/IMAG0672.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="191" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDXHXnTVhyphenhyphenOXviOF2McvKErVSUIMml3m9rGb9eOaudKriyiNAAHZyj6klfLRuyotvcN6aLbYxhH2YRAfQCBrKnABh1MSx5Zk56wshtUzPpayYdh0O9ZiuI784LrUihg9VZM1qokaI85T4/s320/IMAG0672.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">This is a top-down map of the residence of the castle which is the main location of the level. In the middle where it is crossed, is the nightingale floor that makes nightingale sounds as people walk across it. This is one of the puzzles in the game as Takeo must get across it without making it sound. To the left and right are the bedrooms with one side being for female guests and maids and the other for male guests and guards.</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhc-n66jcKcc1a3fMXVLygdgh9dEL1jLhyOexr-L6N5jtaRntoSEZeMbZCh626qxjGOC19erXW9-Dttx9bueQD14yrppxEpuRtiJmHemcZbp6uLHhjlcR3rLMF_6qPW2w4uRs8WVjej2yU/s1600/IMAG0673.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="191" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhc-n66jcKcc1a3fMXVLygdgh9dEL1jLhyOexr-L6N5jtaRntoSEZeMbZCh626qxjGOC19erXW9-Dttx9bueQD14yrppxEpuRtiJmHemcZbp6uLHhjlcR3rLMF_6qPW2w4uRs8WVjej2yU/s320/IMAG0673.jpg" width="320" /></a></div><span style="font-family: "Calibri", "sans-serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;">This is a sketch of the castle grounds. The box in between the castle entrance building and residence is a gate to allow access to the residence and meditation area without having to go through the castle. It is also to keep some guests out of this area and buildings if needed.</span><br />
<div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">Legend:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">1 - Stables</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">2 - Entrance</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">3 - Garden</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">4 - Castle Entrance</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">5 - Main Castle Building</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">6 - Residence</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";">7 - Peaceful/Meditation Area</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOmIj7I-Vltj-nc66CGYJV9qG6X1CbBz-L-UhFgpfCLplyx5NUM0ryxGOPvxUIMZlCP_8-C3Y5Mgx4-hZldzCdHIMDWmnMBEk9NhicZ7juFXz6J-x3FP4lkSBN7AET7u7dIaeJu7XnHSw/s1600/sketch+castle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";"><span style="color: black;"></span></span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";"><span style="color: black;"></span></span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif";"><span style="color: black;"></span></span></div><div class="separator" style="clear: both; text-align: center;"><img border="0" height="281" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOmIj7I-Vltj-nc66CGYJV9qG6X1CbBz-L-UhFgpfCLplyx5NUM0ryxGOPvxUIMZlCP_8-C3Y5Mgx4-hZldzCdHIMDWmnMBEk9NhicZ7juFXz6J-x3FP4lkSBN7AET7u7dIaeJu7XnHSw/s320/sketch+castle.jpg" width="320" /></div><br />
<span style="font-family: "Calibri", "sans-serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;">This is a sketch of the town. The layout has changed since the first drawing I did as after reading through the chapters again, I realised the castle is to the East of the city and Takeo is hidden in a shop at the other side of town. The thick road going through is so officials can easily get to and from the castle, with another area at the bend which is just an open space for the public to roam. The circle in the middle is a big tree and the T shape at the end of the path is the dock so the townsfolk can fish and take people across the river.</span><br />
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<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAyNof4RZDs8s7R8XZvg-S9s-tP3Sp1kHgj9zMDcfQjw_4a4hwf8VndFFP_Eb5KQwAALKb9XzGNxQ7Z_J-bT0giJBapLpbUbRbWbaX0sHgXl3kEExd_YHlnvtz8ZV74qsUk3pKAcbooS8/s1600/IMAG0663.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="191" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAyNof4RZDs8s7R8XZvg-S9s-tP3Sp1kHgj9zMDcfQjw_4a4hwf8VndFFP_Eb5KQwAALKb9XzGNxQ7Z_J-bT0giJBapLpbUbRbWbaX0sHgXl3kEExd_YHlnvtz8ZV74qsUk3pKAcbooS8/s320/IMAG0663.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Here is the same map of the city drawn on A3 graph paper. I made small changes to the size, shape and amount of buildings in order to make it even looking. The circles around the edge are trees, with a small forest in the bottom-right corner. The green line shows a possible path the player can take to avoid the guards dotted around the city. The purple dots are moving patrols where the player must look out and time their steps right in order to get past them, and the red dots are guards protecting the castle from intruders who don't move from their spots.</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj89U1ptANutfr94yqLIqzNdQEmFmVWaLWM1vl7XwLCl3XAcvkaoo58URUKx6naWoh39ec05t_eFal-R4WpO9DaRyewkhK1kYlWx65DoYuoUNgMANk2RhIiev79R4Aoj-QkVA_iVsYwpg/s1600/graph+map+player+path.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="222" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgj89U1ptANutfr94yqLIqzNdQEmFmVWaLWM1vl7XwLCl3XAcvkaoo58URUKx6naWoh39ec05t_eFal-R4WpO9DaRyewkhK1kYlWx65DoYuoUNgMANk2RhIiev79R4Aoj-QkVA_iVsYwpg/s320/graph+map+player+path.jpg" width="320" /></a></div><br />
<span style="font-family: "Calibri", "sans-serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;">This is the layout of the castle grounds from the full graph paper map. The 5 buildings are still in the same places but I have extended the garden as I thought it was too small and there was wasted space to the right. The circles are trees of different sizes with a pond to the right.</span><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC_QH9pRMYNzzqUagRVpfB_SsG-uIpaAltpyB8OL3C_10LrZr7k84-8aBhyphenhyphenOXJnmZqqwzq3_JlL2y7ICTqZFQJQU_mzzdl97MlbgdDG3DdIm_3GkcUjyFGJhEGfxYAMlNh_my9RQpVaA8/s1600/IMAG0666.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiC_QH9pRMYNzzqUagRVpfB_SsG-uIpaAltpyB8OL3C_10LrZr7k84-8aBhyphenhyphenOXJnmZqqwzq3_JlL2y7ICTqZFQJQU_mzzdl97MlbgdDG3DdIm_3GkcUjyFGJhEGfxYAMlNh_my9RQpVaA8/s320/IMAG0666.jpg" width="191" /></a></div><div class="separator" style="clear: both; text-align: center;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">This is a close up of the top half of the city with the port and main shops around the river's edge.</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7_DO4njaiIErRx4tZtWC3145fPlg6P0-GF_Dssu39etM624X-Vl14kKK8tfpsCYjuR1P3ZH1GAQRMopnMnLmWBLWG68Hv2iTXCMCvGnCZYdQg3n6HH6x0p02SSXevz0PFQe-dtoVJmcg/s1600/IMAG0667.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="191" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7_DO4njaiIErRx4tZtWC3145fPlg6P0-GF_Dssu39etM624X-Vl14kKK8tfpsCYjuR1P3ZH1GAQRMopnMnLmWBLWG68Hv2iTXCMCvGnCZYdQg3n6HH6x0p02SSXevz0PFQe-dtoVJmcg/s320/IMAG0667.jpg" width="320" /></a></div><br />
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<div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">3D Google Sketch Up Map</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">This is a top-down image of my sketch up map.</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIVXJ0IPwosVGHYc-a3vhoCkNVV3mJja0YqxikHFMsABGIfiDhMxYWSUmLa9WOxPB6JW2b194yBEvv_U5BHuowlpJM-G_mTQfinSGh16MKpjyR4UEpkZ-jFY3bV7N5eGhJaSYV2F8pMgs/s1600/sketch+up+map+top.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjIVXJ0IPwosVGHYc-a3vhoCkNVV3mJja0YqxikHFMsABGIfiDhMxYWSUmLa9WOxPB6JW2b194yBEvv_U5BHuowlpJM-G_mTQfinSGh16MKpjyR4UEpkZ-jFY3bV7N5eGhJaSYV2F8pMgs/s320/sketch+up+map+top.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">And here is an angled version of it</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlDAfOWDbky0qeboSqMNWv6Zn5ulRDaXxkSDV_ePB3UHV4jj1HXYGKKx79-eoBG4NXqIasMpwRF1fv0EgzuhNlhKCrh-OXXD5siDKioBzb5sJN3AZ_T8Ov4TjT1QaKF71i4k1Uxo5Zh_0/s1600/sketch+up+map+angled.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlDAfOWDbky0qeboSqMNWv6Zn5ulRDaXxkSDV_ePB3UHV4jj1HXYGKKx79-eoBG4NXqIasMpwRF1fv0EgzuhNlhKCrh-OXXD5siDKioBzb5sJN3AZ_T8Ov4TjT1QaKF71i4k1Uxo5Zh_0/s320/sketch+up+map+angled.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">For the castle I used basic box buildings with the residence at the back to the right of the main building. The residence is taller in height and has more floors on top but I left it like this to show the ground floor that the player will be on.</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS1X5PVGHwGoqRBubjpiytMDjJCmduGCUqkFX9DZ1whr2ltFrVwY1ANHjwtZJ_xcL9j5QE0Q3e0wE0-om3Scx6ye09bATFF-JHnlpANdrFo6vY_kR3g-Hi14e1cY3T9TdiSOEdzuP9pYo/s1600/castle.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiS1X5PVGHwGoqRBubjpiytMDjJCmduGCUqkFX9DZ1whr2ltFrVwY1ANHjwtZJ_xcL9j5QE0Q3e0wE0-om3Scx6ye09bATFF-JHnlpANdrFo6vY_kR3g-Hi14e1cY3T9TdiSOEdzuP9pYo/s320/castle.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Here is the fishing port at the top of the city, you can see the castle looming at the back.</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEip35kHQVw_07OqNbTOtMJNCjcGmyPLsQS-7jmOTS9PcGdMr_pgFHciBH4BhRXjyA-32_CctBqvAKAA4KojMiWluPOrt2fnfXLubI8lv-qMLCy6hgwFL0c0nPWVWFIboJzNNSC_NJZBsjA/s1600/port.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEip35kHQVw_07OqNbTOtMJNCjcGmyPLsQS-7jmOTS9PcGdMr_pgFHciBH4BhRXjyA-32_CctBqvAKAA4KojMiWluPOrt2fnfXLubI8lv-qMLCy6hgwFL0c0nPWVWFIboJzNNSC_NJZBsjA/s320/port.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><b><span style="font-family: "Calibri", "sans-serif"; font-size: 14pt; mso-bidi-font-family: Mangal;">Level Walkthrough</span></b></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">The player starts off in a shop. This is the downstairs where the stockroom is in the bottom left corner and the shop at the top. </span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjACnswmK3gf3YwBqJJy6Lwqsp60N4OEMCPi-dhJNbFVCbfmXe7G-l7zxU2i80lfup8IOXUjc4-TL1AJdLeGRbaLzAWeJWxb1LIYvN0Q8kd8zkf459Yv0EUeCXK3vuBbiDOME9rcoxE69U/s1600/shop.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjACnswmK3gf3YwBqJJy6Lwqsp60N4OEMCPi-dhJNbFVCbfmXe7G-l7zxU2i80lfup8IOXUjc4-TL1AJdLeGRbaLzAWeJWxb1LIYvN0Q8kd8zkf459Yv0EUeCXK3vuBbiDOME9rcoxE69U/s320/shop.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Takeo is held in one of the tiny room upstairs. They are so small as they are intended to hide items and people from guards incase the house is searched. This is because the Tribe and Kikuta are very secret about what they do and do not want outsiders to know they are part of the tribe and commit crimes on a regular basis.</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaGCc_t-bp9OxFl7W8aUqnCJ-4vnVD1-Ly5-f7z6dCmtRfbXfa7Gyzp9ltpJem2ukuebEXxUWzhE5XrKGEfmUpEpDH0m4m9abad4-AEoeKlcWXHvLuPlOSYqO70Rh-B7NrrFupwAz-K0Y/s1600/house.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhaGCc_t-bp9OxFl7W8aUqnCJ-4vnVD1-Ly5-f7z6dCmtRfbXfa7Gyzp9ltpJem2ukuebEXxUWzhE5XrKGEfmUpEpDH0m4m9abad4-AEoeKlcWXHvLuPlOSYqO70Rh-B7NrrFupwAz-K0Y/s320/house.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">This is where Takeo's house is, the first building with the line divider.</span></div><br />
<div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJrxkzdQEcFBAt_74MnOF5u6SdEnFNkymEJrd1Pic0Bv5ix_A38FqOBWYzNhpFUf3hltky-TQ0OsePZ46p-AxdUqfPfjEji3nwCY1K-6371cKu5Wbd3GtHHpFZ5dT9ytTEEcUaTabSimk/s1600/takeos+house.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJrxkzdQEcFBAt_74MnOF5u6SdEnFNkymEJrd1Pic0Bv5ix_A38FqOBWYzNhpFUf3hltky-TQ0OsePZ46p-AxdUqfPfjEji3nwCY1K-6371cKu5Wbd3GtHHpFZ5dT9ytTEEcUaTabSimk/s320/takeos+house.jpg" width="320" /></a></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; mso-bidi-font-family: Mangal;">Once you have made your way through the city and over the castle wall, you will have to enter the residence. Lord Iida is<span style="mso-spacerun: yes;"> </span>located in the one of the bedrooms. After fleeing the residence and the castle, this will be the end of the level. The player does not need to go in and will not be able to go in other parts of the castle.</span></div><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_37mm9wXVLHerRhuVMW_2Ds3qjaC-8dzauphO2PAcikZgCTQa3dnv_nWaLmf2rqsHJanbVwrJlGkTZQlVGzla78jX9vc_G3_Y_FdQLlJ1Yh-RUCDVZwG_NYOHoKWXwnWUNPYeh6aaBLs/s1600/residence.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="168" nda="true" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_37mm9wXVLHerRhuVMW_2Ds3qjaC-8dzauphO2PAcikZgCTQa3dnv_nWaLmf2rqsHJanbVwrJlGkTZQlVGzla78jX9vc_G3_Y_FdQLlJ1Yh-RUCDVZwG_NYOHoKWXwnWUNPYeh6aaBLs/s320/residence.jpg" width="320" /></a></div></a></span>BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0tag:blogger.com,1999:blog-9027236624870156612.post-28668659846847276562012-04-16T06:54:00.003-07:002012-04-16T08:33:35.303-07:00Horror Game Concept<div class="WordSection1"><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; font-size: 20pt; mso-bidi-font-family: Mangal;">Introduction</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">For this assignment, we were asked to create a concept for a video game with a specific theme. We could choose between a horror story or fairy tale. I chose to do a horror story as this year I have become a lot more interested in the horror genre and I am not a big fan of fairy tales. For the assignment, we had to think of two characters; a Protagonist and an Antagonist and develop the story and other game elements around them. After a few weeks of developing my ideas, I am pleased with the ideas I came up with and would love to develop the game more.</span></div></div><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;"><br clear="all" style="mso-break-type: section-break; page-break-before: always;" /></span><br />
<div class="WordSection2"><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; font-size: 20pt; mso-bidi-font-family: Mangal;">Character profiles</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 17pt; mso-bidi-font-family: Mangal;">Character 1: Protagonist</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Name: Michael “Mikey” Wood</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Age: 26</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Height: 6'2</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Weight: 13st 2lb</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Body type: Slim and toned with muscular build</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Eyes: Blue</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Hair: Short, dark</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Clothing style: Ghetto</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">An ex-convict, Mikey has only just been released from prison. But he doesn't remember being released. He was sentenced to life inprisonment after going on a killing rampage in a small, private town. He killed 57 elementary school children, 24 members of staff and badly injured another 19 people. He also killed a further 39 people at a train station nearby. Before this he has also been arrested for burglary and arson.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">He looks like a common thug. He has short, dark hair and an earring in his left ear. He wears baggy jeans pulled down slightly showing his boxers, a vest and a bandana tied around his head. Tattoos featuring tribal shapes, gang tags and violent imagery cover his arms and he also has the words 'LOVE HATE' tattooed across his fingers.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 17pt; mso-bidi-font-family: Mangal;">Character 2: Antagonist</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Name: Slammer</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Age: Unknown</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Height: 7'</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Weight: 17st 6lb</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Body type: Large build, very muscular</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Eyes: White, staring eyes with some redness.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Hair: Short, dark</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Clothing style: Ripped, dirty jeans</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">One of the main types of creatures. He walks in slow, heavy movements and is very powerful, breaking bones with his huge fists. His chest and arms are exposed revealing bulging muscles with his skin and clothes dirtied with blood and muck. His mouth is full of sharp, bloody fangs making it very easy for him to consume human flesh.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Times New Roman", "serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;"><br clear="all" style="mso-break-type: section-break; page-break-before: always;" /></span> </div></div><div class="WordSection3"><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; font-size: 20pt; mso-bidi-font-family: Mangal;">Story Synopsis</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Mikey wakes up in a cold, empty room with a note on the floor. After reading the note, he realises he has been sent to a dreary place as part of a new government scheme. They are sending dangerous inmates to a small, abandoned town called Grayfield which has been completely cut off from the rest of the state, as mysterious beings roam the place, tearing apart everything that moves and feeding on their flesh.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Mikey is in a small, warehouse-type building at the edge of the town. He must escape the warehouse, meet up with other inmates and together fight to try and save the town.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; font-size: 20pt; mso-bidi-font-family: Mangal;">Environments</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
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</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Environment 1: Jail Cell</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">10ft x 10ft square room with grey, concrete walls and a floor to ceiling bar cell door.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Two single bunk beds are against the right wall with a sink and mirror on the opposite wall. On the wall to the right of the sink are some newspaper articles of how the inmates were put in prison. On the back wall, in the left corner, is a toilet and in the middle of the back wall is a barred window. A pipe goes across the top of the left and right walls, where Mikey is exercising at the beginning.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Environment 2: Small, warehouse room</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">12ft x 12ft square room with grey concrete walls. There is a metal door in the centre of one wall and a small cupboard on the floor to the right of it. A silenced, semi-automatic pistol, a crow bar, a torch, a map and a mobile phone are in the cupboard for the player to pick up. There is also a note on the floor in the centre of the room.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Environment 3: Basement</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Large rectangular room with concrete walls and floor. The player enters via a door with stairs leading down to the room. The room is flooded with about a foot of water, slowing the player down as they walk and making water sounds. A small room at the back of the basement holds the power generator that the player needs to activate.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; font-size: 20pt; mso-bidi-font-family: Mangal;">Game Mechanics</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Some mechanics the player will be able to do:</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Walk</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Sprint</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Jump</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Climb</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Take cover</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Aim and shoot</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Switch weapons</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l1 level1 lfo2; text-indent: -18pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-fareast-font-family: Calibri;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Melee attack</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Unique Selling Points</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; font-size: 15pt; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Unusual story with abandoned town setting</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; font-size: 15pt; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Main and supporting characters are all prisoners with different attitudes</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; font-size: 15pt; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">The player can wield 4 projectile/melee weapons at a time, with separate buttons to throw different types of grenades</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt 36pt; mso-list: l0 level1 lfo1; tab-stops: list 36.0pt; text-indent: -18pt;"><span style="font-family: Symbol; font-size: 15pt; mso-bidi-font-family: Symbol; mso-fareast-font-family: Symbol;"><span style="mso-list: Ignore;">-<span style="font-family: "Times New Roman";"> </span></span></span><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">In-game currency will be dollars that the player can find around the game and then spend on weapons, ammunition and health.</span><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt; page-break-before: always;"><span style="font-family: "Calibri", "sans-serif"; font-size: 20pt; mso-bidi-font-family: Mangal;">Game Overview</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Genre</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">It will be a third-person, survival-horror game.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Target Audience</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">The target audience will be mainly males, aged between 18 and 25. They will be frequent gamers with an interest in horror/blockbuster games.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">Players</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">The main campaign will be single-player but there will also be a multi-player mode that can be played locally, through system-link and online. The multi-player mode will have a competitive mode where players can fight against each other as inmates or beings with a variety of maps such as the prison, warehouse and areas of the town. There is also the option to play the game co-operatively with one more player.</span><br />
<span style="font-family: Calibri;"></span><span style="font-family: "Times New Roman", "serif"; font-size: 12pt; mso-ansi-language: EN-GB; mso-bidi-font-family: Mangal; mso-bidi-language: HI; mso-fareast-font-family: SimSun; mso-fareast-language: HI; mso-font-kerning: .5pt;"><br clear="all" style="mso-break-type: section-break; page-break-before: always;" /> </span></div></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 20pt; mso-bidi-font-family: Mangal;">Hero's Journey</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">1. The Ordinary World.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- In prison cell (home)</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Reads article in the paper about serial killers being sent to a dangerous warehouse full a violent, mutated beings.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">2. The Call to Adventure</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Mikey wakes up in a small, dark room he’s never seen before.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- After reading a note left for him, he realises he is in the warehouse he read about.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">3. Refusal of the Call</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Mikey is scared and cannot believe the government has sent him to this place.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- He finds a silenced, semi-automatic pistol, a crow bar, a torch, a map and a mobile phone in a cupboard in the corner of the room.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- He ponders whether or not to just take his own life, but stops and thinks he may as well try and make a difference.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">4. Meeting with the Mentor</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- The mobile rings and Mikey answers it.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- A woman on the phone informs Mikey with more information on his situation and feels sympathetic towards him.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- He also finds another inmate in the warehouse.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">5. Crossing the Threshold</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Mikey manages to escape the warehouse as there are only few enemies</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- He looks around and takes in the infected town.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">6. Tests, Allies and Enemies</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Mikey finds more inmates and finds out new information from them and is able to trade with them.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- He also finds tougher enemies and boss fights to make him struggle.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- The woman phones and the team discuss and decide blowing up the town is best way of destroying the beings without possibilities of the disease spreading.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">7. Approach to the In-most Cave</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- The team must get to the explosives and place charges all over town</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">8. The Ordeal</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- The team splits in two to set the charges quicker</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Once 70% of charges have been placed, Mikey's teammate is killed.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- After placing the next charge, Mikey runs into the other team to find there is also only one of them left.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">9. The Reward</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- They contact the woman from the government woman to say all the charges have been placed and they are leaving the town.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- The woman says that once they get checked out at a building not far from Grayfield, they will be free to carry on with their lives outside prison.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">10. The Road Back</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- They head towards the building and at a safe distance, they activate the charges and watch the town explode in a gigantic burst of flames and smoke.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- They head to the building, excited by freedom and the adrenaline rush from their mission</span><br />
<br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">11. The Resurrection</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Reaching the building, it is eerily quiet, however this is the only building on the stretch of road.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">12. Return with the Elixir</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><br />
</div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Opening the door, Mikey's friend is dragged inside.</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- Mikey runs in to find several beings eating his friend</span></div><div class="MsoNormal" style="margin: 0cm 0cm 0pt;"><span style="font-family: "Calibri", "sans-serif"; font-size: 15pt; mso-bidi-font-family: Mangal;">- As he turns to leave, one is right behind him and kills him instantly.</span></div>BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0tag:blogger.com,1999:blog-9027236624870156612.post-61871362579476263022011-11-19T08:38:00.000-08:002011-11-19T08:38:24.981-08:00Extract Information<title></title><style type="text/css">
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<div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">My extract is from a book called Across the Nightingale Floor by Lian Hearn.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><p><img src=http://images.contentreserve.com/ImageType-100/1567-1/%7BDD33FD3F-23FC-4A68-8F08-007C9C3EAE50%7DImg100.jpg><br />
<p></div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">It is the first in a series of five books set in feudal Japan, at a time when countries were split by warlords and their clans and you were either born into royalty or poverty.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">The book is split in two throughout showing the story from Otori Takeo's and Lady Shirakawa Kaede's eyes. The game level will have you control the main character, Takeo on his final quest of the book.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">He has just been captured by a group of ninjas called the Kikuta who rightfully own him as he was born with their supernatural skills. However, his new friend in the Kikuta, Yuki, has just told him some bad news about his adopted father, Lord Otori Shigeru. Shigeru has been captured by his sworn enemy, Lord Iida, tortured and strung up on the castle walls waiting to die. Takeo propositions the Kikuta master and promises to leave his warrior life and serve the Kikuta if he is allowed to go and rescue Shigeru that night. The Kikuta master agrees and Yuki and Kenji, Takeo's teacher and Shigeru’s friend, agree to go with him.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Game mechanics</span></div><div style="margin-bottom: 0cm;"><br />
</div><ul><li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Walk</span></div></li>
</ul><ul><li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Run</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Crouch</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Climb</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Swim</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Use weapons</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Special attack when close to enemies</span></div></li>
</ul><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Genre</span></div><div style="margin-bottom: 0cm;"><br />
</div><ul><li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">It will be an open world RPG game, similar to the Elder Scrolls games although it is set in feudal Japan.</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">It will have similar gameplay elements though the player will also be able to use and upgrade their Kikuta skills.</span></div></li>
</ul><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Kikuta skills</span></div><div style="margin-bottom: 0cm;"><br />
</div><ul><li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Invisibility</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Second-self (the player appears at another point in the room, leaving the image of himself behind, confusing the enemy)</span></div></li>
<li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Acute hearing (the player can point out the amount of enemies/people in buildings and where they are, they can also over hear conversations)</span></div></li>
</ul><div style="margin-bottom: 0cm;"><br />
</div><ul><li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">So the Kikuta skills won’t be abused and make the game easy, there will be a bar (like a stamina/magic bar) that the player will use up, which will fill again slowly.</span></div></li>
</ul><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Nightingale Floors</span></div><div style="margin-bottom: 0cm;"><br />
</div><ul><li><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">There are many times throughout the book where the main character comes across a large floor space that sings like a nightingale when walked on. These are installed in castles so if there was an intruder, the guards would hear the floor sing and come out from their hiding places. In the book, Takeo amazes his mentors and adopted father by studying the floor in his household and learning where the cracks in the floor are so he can walk over it silently. In my game level, there will be a nightingale floor protecting the residence of the castle. As the player approaches it, it will trigger a small puzzle the player must solve in order to get across it without being heard.</span></div></li>
</ul><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Extract</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">For my level design, I will be using text from Chapters 11, 12 and 13. This is a brief summary of what happens in the text I have used. Full extracts from Chapters 11 and 13 are in a separate document.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Chapter 11 starts at page 231, but my extract starts at page 242 as this is where the main conversations of the quest start and the player finds out what he is about to do. Yuki brings him Shigeru’s loyal, powerful sword called Jato and gives him the bad news of his whereabouts.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">The first half of the quest takes part in this chapter where Takeo needs to bring down Shigeru from the castle walls by sneaking through the town and into the castle. After rescuing him and getting him safely back to the moat, Shigeru is weak and coughing blood so he asks Takeo to kill him and take his head to the temple at Terayama. He also asks him to take Iida's head to him at the temple.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Chapter 12 begins at page 259 but I am only using a small amount of text (pages 263-266) as this is a chapter told from Kaede’s view. It mainly focuses on the end of the chapter where Lord Iida tries to rape Kaede. Kaede stabs him in the eye with a very sharp needle hidden in her sleeve, as he screams and covers his eye, she then takes his sword and kills him.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">Chapter 13 starts at page 267 with the book ending at 292. My extract ends early at around page 280. In this chapter, Kenji and Takeo go back in to the castle after cutting off Shigeru's head and giving it to Yuki to take to the temple. Takeo overhears a conversation between two guards placed outside Kaede's room with Shizuka, Kaede's maid/friend. She is also from Kikuta and is Kenji's niece. One of the guards goes in to the guardroom where Takeo and Kenji wait for him and kill him. They reach Shizuka as she goes to fetch wine and she tells them Iida is with Kaede in her room.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">At this point you must tactically cross the nightingale floor without making it sound in order to reach Kaede's room. As you go in a cutscene begins. Kaede jumps up with her sword ready while Iida is slumped on the floor dead. Takeo and Kaede are finally alone together and enjoy passionate sex as they know they won't be disturbed till dawn. After, Takeo cuts off Iida's head, wraps it in a robe and goes out of the room leaving the head with Kaede. He deliberately steps on the nightingale floor making it sing and alerting the other guard, Abe. Takeo fights Abe as guards come pouring into the residence and women wake up and try to run out of the residence, as it catches fire from Abe's dropped torch. After lots of fighting with Kenji, Shizuka and Kaede by your side, you manage to escape the castle with Iida's head. They get in to a boat by the moat and get in.</span></div><div style="margin-bottom: 0cm;"><br />
</div><div style="margin-bottom: 0cm;"><span style="font-family: Calibri,sans-serif;">My extract ends here as from now, they make their way to the temple. The Kikuta master and Kenji then come and collect Takeo from the temple and give their respects to Lord Shigeru who after death, became a god who was worshipped by many people all over the Three Countries.</span></div>BeckieChanhttp://www.blogger.com/profile/02577600689718371793noreply@blogger.com0